Researchers: Michael Graham, Curtis Bourassa and Adam Wilson

Virtual reality is an emerging trend in educational and instructional technology in classrooms which has been long deemed inaccessible due to costs, availability, and developmental status. With recent changes making virtual reality technology more affordable and accessible, development in various education applications has burgeoned. As with most educational technological innovations, the potential to increase student engagement in learning over traditional learning means exists. This research will investigate the effects that virtual reality learning experiences can have on student engagement. Working collaboratively with rural educators, using existing materials and equipment, researchers will develop and identify a multidisciplinary approach to student learning using virtual reality within existing curricula. This approach will be focused on the middle years, with evaluation of student engagement ascertained through teacher feedback and perceptual surveys.